A Case for Lua Performance
Going Mobile
Back on Track
Function Arguments Passing
tofu-engine v0.13.0
A Better Packed File-System
Custom Memory Allocators
tofu-engine #10
The making of a 2D Software Blitter #2
The making of a 2D Software Blitter #1
Faster Inverse Square Root
tofu-engine #9
Fluent interfaces
Silver bullets
tofu-engine #8
tofu-engine #7
tofu-engine #6
tofu-engine #5
tofu-engine #4
tofu-engine #3
tofu-engine #2
tofu-engine #1
tofu-engine #0
rail-shooter #1
Paths & Curves
Functional Lua
devlog #8
devlog #7
devlog #6
devlog #5
devlog #4
devlog #3
devlog #2
devlog #1
devlog #0
Collisions
Split & Shared Fun
StarField (Analysis)
BOREDOM
The Eve Of #1gam
Taking The Challenge Up
A Faster “atan()” Function
Elevators Logic Programming
On the Abuse of a Physics Engine
Coroutines Scheduler in Lua
Stateful Callbacks in Lua
SID Memories
Need more sugar?
Reinventing my own wheel
Pixel editing your assets
A modern one, please
The Dark Side of IDE?
A Tiny Little Cafe
Virtual Machines From The Past
Happiness is…